mirror of
https://github.com/imgfloat/server.git
synced 2026-02-05 19:49:26 +00:00
Fix minor issues in client
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@@ -67,7 +67,7 @@ let stompClient;
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applyCanvasSettings(canvasSettings);
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audioUnlockEvents.forEach((eventName) => {
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window.addEventListener(eventName, () => {
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globalThis.addEventListener(eventName, () => {
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if (!pendingAudioUnlock.size) return;
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pendingAudioUnlock.forEach((controller) => {
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safePlay(controller);
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@@ -275,7 +275,7 @@ function setAudioSpeedLabel(percentValue) {
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}
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function formatDelayLabel(ms) {
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const numeric = Math.max(0, parseInt(ms, 10) || 0);
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const numeric = Math.max(0, Number.parseInt(ms, 10) || 0);
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if (numeric >= 1000) {
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const seconds = numeric / 1000;
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const decimals = Number.isInteger(seconds) ? 0 : 1;
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@@ -376,7 +376,7 @@ if (selectedDeleteBtn) {
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});
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}
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window.addEventListener("keydown", (event) => {
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globalThis.addEventListener("keydown", (event) => {
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if (isFormInputElement(event.target)) {
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return;
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}
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@@ -596,11 +596,14 @@ function applyPatch(assetId, patch) {
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clearMedia(assetId);
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loopPlaybackState.delete(assetId);
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}
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const targetLayer = Number.isFinite(patch.layer)
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? patch.layer
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: Number.isFinite(patch.zIndex)
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? patch.zIndex
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: null;
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let targetLayer;
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if (Number.isFinite(patch.layer)) {
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targetLayer = patch.layer;
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} else if (Number.isFinite(patch.zIndex)) {
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targetLayer = patch.zIndex;
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} else {
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targetLayer = null;
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}
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if (!isAudio && Number.isFinite(targetLayer)) {
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const currentOrder = getLayerOrder().filter((id) => id !== assetId);
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const insertIndex = Math.max(0, currentOrder.length - Math.round(targetLayer));
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@@ -1093,7 +1096,7 @@ function ensureMedia(asset) {
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return null;
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}
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if (isGifAsset(asset) && "ImageDecoder" in window) {
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if (isGifAsset(asset) && "ImageDecoder" in globalThis) {
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const animated = ensureAnimatedImage(asset);
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if (animated) {
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mediaCache.set(asset.id, animated);
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@@ -1567,7 +1570,7 @@ function captureVideoFrame(asset) {
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}
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function captureGifFrame(asset) {
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if (!("ImageDecoder" in window)) {
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if (!("ImageDecoder" in globalThis)) {
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return Promise.resolve(null);
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}
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return fetch(asset.url)
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@@ -1857,15 +1860,15 @@ function updateAudioSettingsFromInputs() {
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const asset = getSelectedAsset();
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if (!asset || !isAudioAsset(asset)) return;
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asset.audioLoop = !!audioLoopInput?.checked;
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const delayMs = clamp(Math.max(0, parseInt(audioDelayInput?.value || "0", 10)), 0, 30000);
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const delayMs = clamp(Math.max(0, Number.parseInt(audioDelayInput?.value || "0", 10)), 0, 30000);
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asset.audioDelayMillis = delayMs;
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setAudioDelayLabel(delayMs);
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if (audioDelayInput) audioDelayInput.value = delayMs;
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const nextAudioSpeedPercent = clamp(Math.max(25, parseInt(audioSpeedInput?.value || "100", 10)), 25, 400);
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const nextAudioSpeedPercent = clamp(Math.max(25, Number.parseInt(audioSpeedInput?.value || "100", 10)), 25, 400);
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setAudioSpeedLabel(nextAudioSpeedPercent);
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if (audioSpeedInput) audioSpeedInput.value = nextAudioSpeedPercent;
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asset.audioSpeed = Math.max(0.25, nextAudioSpeedPercent / 100);
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const nextAudioPitchPercent = clamp(Math.max(50, parseInt(audioPitchInput?.value || "100", 10)), 50, 200);
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const nextAudioPitchPercent = clamp(Math.max(50, Number.parseInt(audioPitchInput?.value || "100", 10)), 50, 200);
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setAudioPitchLabel(nextAudioPitchPercent);
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if (audioPitchInput) audioPitchInput.value = nextAudioPitchPercent;
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asset.audioPitch = Math.max(0.5, nextAudioPitchPercent / 100);
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@@ -2288,7 +2291,7 @@ function endInteraction() {
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canvas.addEventListener("mouseup", endInteraction);
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canvas.addEventListener("mouseleave", endInteraction);
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window.addEventListener("resize", () => {
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globalThis.addEventListener("resize", () => {
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resizeCanvas();
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});
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