mirror of
https://github.com/imgfloat/server.git
synced 2026-02-05 03:39:26 +00:00
Add support for 3d models in assets and attachments
This commit is contained in:
@@ -1,10 +1,11 @@
|
||||
import { AssetKind, MIN_FRAME_TIME, VISIBILITY_THRESHOLD } from "./constants.js";
|
||||
import { createBroadcastState } from "./state.js";
|
||||
import { getAssetKind, isCodeAsset, isVisualAsset, isVideoElement } from "./assetKinds.js";
|
||||
import { getAssetKind, isCodeAsset, isModelAsset, isVisualAsset, isVideoElement } from "./assetKinds.js";
|
||||
import { ensureLayerPosition, getLayerOrder, getRenderOrder } from "./layers.js";
|
||||
import { getVisibilityState, smoothState } from "./visibility.js";
|
||||
import { createAudioManager } from "./audioManager.js";
|
||||
import { createMediaManager } from "./mediaManager.js";
|
||||
import { createModelManager } from "../media/modelManager.js";
|
||||
|
||||
export class BroadcastRenderer {
|
||||
constructor({ canvas, scriptCanvas, broadcaster, showToast }) {
|
||||
@@ -37,6 +38,7 @@ export class BroadcastRenderer {
|
||||
supportsAnimatedDecode: this.supportsAnimatedDecode,
|
||||
canPlayProbe: this.canPlayProbe,
|
||||
});
|
||||
this.modelManager = createModelManager({ requestDraw: () => this.draw() });
|
||||
|
||||
this.applyCanvasSettings(this.state.canvasSettings);
|
||||
globalThis.addEventListener("resize", () => {
|
||||
@@ -105,6 +107,7 @@ export class BroadcastRenderer {
|
||||
this.state.assets.delete(assetId);
|
||||
this.state.layerOrder = this.state.layerOrder.filter((id) => id !== assetId);
|
||||
this.mediaManager.clearMedia(assetId);
|
||||
this.modelManager.clearModel(assetId);
|
||||
this.stopUserJavaScriptWorker(assetId);
|
||||
this.state.renderStates.delete(assetId);
|
||||
this.state.visibilityStates.delete(assetId);
|
||||
@@ -348,9 +351,17 @@ export class BroadcastRenderer {
|
||||
return;
|
||||
}
|
||||
|
||||
const media = this.mediaManager.ensureMedia(asset);
|
||||
const drawSource = media?.isAnimated ? media.bitmap : media;
|
||||
const ready = this.isDrawable(media);
|
||||
let drawSource = null;
|
||||
let ready = false;
|
||||
if (isModelAsset(asset)) {
|
||||
const model = this.modelManager.ensureModel(asset);
|
||||
drawSource = model?.canvas || null;
|
||||
ready = !!model?.ready;
|
||||
} else {
|
||||
const media = this.mediaManager.ensureMedia(asset);
|
||||
drawSource = media?.isAnimated ? media.bitmap : media;
|
||||
ready = this.isDrawable(media);
|
||||
}
|
||||
if (ready && drawSource) {
|
||||
this.ctx.drawImage(drawSource, -halfWidth, -halfHeight, renderState.width, renderState.height);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user